By General Havok, April 7, 2017 in Troubleshooting. Thanks! I've pretty much been marking sectors with claimable asteroids, found one with 3 asteroids in an area that has high demand for oil, setup 3 oil rigs and and oil refinery station. #3. Most sectors won't have them as they are a little rare. Started a new game for the DLC. . There is a third option: build a docking point onto the asteroid that will have your ship in the correct direction for your jump. Avorion: 1. This takes up server resources and is totally useless when [mOS] has been installed from the very start. I notice when you found a new mine from claimable asteroids, they just got just crewquarters. I watched a video explaining about selling asteroids, but I haven’t been able to find any claimable asteroids using the zoomed-out view. Press [F] after claiming for the option to "Found Mine" or "Sell Asteroid". Hunting for claimable asteroids? You can see them on the f9 map. Avorion. Found me a nice abandoned ship. so you'll either want a big cruiser or maybe a handful of frigates to keep them at bay. Reganerative Claimable Asteroids-A mod which respawns claimable asteroids, when theyve been moved or turned into a mine. The claimable asteroids seem to support this theory. Then there is startsector which will always have one. . . Jan 29, 2017 @ 4:54pm sooo, are you looking for the claimable ones or a specific type of resource? #1. While the tooltip does not say it, the pings will highlight all of the objects detected by the object scanner: treasures, flight recorders, and claimable asteroids. I use a large transport ship with a huge jump range and an avorion drive to constantly shuttle my ships across the galaxy without having to install upgrades and cores in every ship. g. The hyperspace charging before a jump is not a bad idea. The mines you build on those large claimable asteroids are only for mining commodity resources (like aluminium) and not material resources used for building ships (like iron and titanium), unless I missed something somewhere. This is why (for instance) the explorer can't label sectors which contain claimable asteroids, because s/he doesn't know (without loading the sector, and you may have noticed the area is like 21x21 sectors. If there are none left (or none to begin with), The captain will stop the ship. Now I have no idea where it is. Boxelware Team. Upon doing so, you could either sell the astroid, or found a mine on it. Claimable asteroids can easily be spoted by mouse wheeling out to tactical mode and using the arrow keys to move around. Claimable Asteroids. I just deleted the folder. I've done a few claimable asteroids and a water collector station, max Docks was 2 but I see on so many NPC ships where they have many docks. The things they highlight are claimable asteroids, which you can sell or make into mines; secret stashes, which have decent money and some good loot when opened; secure staches, only found in container grids, you can dock to these and tow them to a smugglers hideout to crack them open; and abandoned ships that take a. Claimable asteroids can easily be spoted by mouse wheeling out to tactical mode and using the arrow keys to move around. Posted January 23, 2017. Take the resources to resource depots to refine. Avorion. If you found a mine, all the materials, including the astroid become yours, at your disposal. I used to do claimable asteroids and secret containers for early game money, but the changes to discovery scanner / object detector made it much much slower. I like it. Secondly there are so many asteroids to find in yellow blip systems. I had assumed the resource shortage missions were there for smuggler captains to cheese and/or give some vague vestige of verisimilitude - either that or they're a vestigial. What this is saying for non programmers is that if the number of resource asteroids in a field is a larger percentage of the overall number of asteroids the field can hold than 1. I can't seem to claim an asteroid. Claim resource asteroids and build mines on them to produce resources. . Take a. Description. . When you are close enough, you should receive a prompt: “Press F to interact”. 12 items. (Example of luck - stumbling on a couple of favourable wormholes; finding lots of claimable asteroids; getting a couple of good weapon module drops early on to bootstrap the pirate grind). What this is saying for non programmers is that if the number of resource asteroids in a field is a larger percentage of the overall number of asteroids the field can hold than 1. -works just like any other large asteroid, but the price is based on a regional average (10 sector radius as an example) of the mineral and the amount present, offest by the distance from a controlled sector by that faction. Kyle. Along the way I've found 3 or 4 claimable asteroids which I sold to get around 400k, done a search and rescue mission which netted me 80k, and been able to loot all kinds of HQ weapons and ship systems from faction wars, factions wrecking pirates, and factions wrecking Xsotan. I like it. I have a valuables detector. 4. All rights reserved. 1a. They do not have any ore on them but instead their shape is much more complex. ). Abandoned ships can also be spotted this way and sometimes even caches if you are close enough. Once the sector is cleared, the pocket will become accessible via jumps. r/avorion. You can only move the camera. Avorion: 0. When you are close enough, you should receive a prompt: "Press F to interact". 15. A Workshop Item for Avorion. Join my Discord. Backer. However, the plane you view is based on the orientation of the ship fr which you press F9. FightinWelsh. com] - He got me into modding for Avorion with his MoveUI-Mod [and now we are even working together on each others mods to further improve our knowledge - slxsh [github. First up, you're probably going to found your supply chain in an empty sector with 2 or 3 claimable asteroids. Avorion. Avorion. 3,1 Add "Graviton Spreader". 2: mine sector A. Avorion. Adds a module that combines convenience features of systems into a single unit. Totally new player to midgame Avorion here. You will need the move asteroid mod to move it to a different sector though. But the message has to be from a mod. . Feb 22, 2019 @ 10:16am Ok thank you, I was hopping I somehow had it wrong. --Rusty Servers only at the moment Death Info It would be extremely helpful if claimable asteroids showed up on the tactical map list on the right. . Looking back its been like 50 jumps, is there a system in place where there aren't any this close to the core, or they start to fall off after you find a certain number?I built this because I wanted to play around with moving full-size claimable asteroids without first turning them into stations and remodeling them into something small. This version has been updated with the new Object Scanner system from 2. Get an object detector. I tried scrolling out to Tactical view, but that didn’t help. Reganerative Claimable Asteroids-A mod which respawns claimable asteroids, when theyve been moved or turned into a mine. HolmiumNZ •. Subscribe. Im roaming around as you do on that early titanium hunt and i keep spotting these giants floating off in the distance, spend forever flying to them only to discover the dont have. But pirates and aliens do - so get yourself a +30% efficient salvager and some good guns and you never run out of resources. . Rebuild with your save to the original before deletions or build your mining station with your presaved station. DivineEvil. But no claimable asteroidDid they nerf the spawn of these? I've been searching for like an hour and I can't find a single one. Claiming [| ] A claimable asteroid. 3mil and you've gotta staff them etc. Either reduce the quantity per field, say 4x4, and/or the number of fields possible per sector, say 1 or 2 max! This would be a nice game server setting. ago. 5/11/2022. A sector that has 1000+ asteroids and a note about wreckage will have an abandoned ship, as wreck fields always have fewer asteroids than that. was able to reduce my output of money to acquire coal as I built my regional production facility in a system that had 2 claimable asteroids - one of which I made a coal mining facility. ago. 2. -Also will unclaim or unsell an asteroid after a configured number of days-Keeps the galaxy alive, providing claimable asteroids for new players. Uncontrolled Sectors with 1500+ asteroids may have a Claimable Asteroid, otherwise jump manually to Yellow Blips to find them. In order claim one, you must get relatively close to it and interact with it. Reganerative Claimable Asteroids-A mod which respawns claimable asteroids, when theyve been moved or turned into a mine. So if I am not the only one this must be an Avorion bug. I then take the F9 view, zoom out and look for "special" looking asteroids. The_Silver_Nuke. Claimable asteroids are much bulkier than regular ones you might come across. But pirates and aliens do - so get yourself a +30% efficient salvager and some good guns and you never run out of resources. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. -Also will unclaim or unsell an asteroid after a configured number of days-Keeps the galaxy alive, providing claimable asteroids for new players. podgladacz00 1 yr. Build in an empty sector so the tradingships don't get stuck. Get all factories that produces the mats for wanted turret and just buy the prerequired components to start production for the components. Sell claimable asteroids to them: Fly to yellow-blip sectors (that are detectable with advanced sensor) until you find an un-minable large asteroid. I get right up close (0. What you can claim is those big asteroids which do not contain any resources. But what to do if I find a big asteroid, but of one ore type? You could claim it, then sell to some faction, but instead of money/reputation you just get 1/5 of ore in the asteroid. i cant seem to claim any of the bigger asteroids, im not talking about the big ones with ore but the big complex looking ones that are just rock. I have now been playing for an hour or two, must have explored a few dozen sectors, and have yet to see one of them. Bounce around nearby systems claiming claimable asteroids and flogging them off for money, and opening stashes (where not too much trouble). You can search for it in the top left corner of the map. You can now sell iron for some starting cash, find more mining modules, get some deep space scanners, maybe hunt for a few claimable asteroids to sell for cash and rep with your nearby faction. They do not have any ore on them but instead their shape is much more complex. You can also target something and use the space bar to focus the camera on it (which essentially lets you change the camera's. Eventually you will be able to spot them without a scanner module that highlights them within range. You get a server message saying a player has. I can't seem to claim an asteroid. --Rusty Servers only at the moment Death InfoIt would be extremely helpful if claimable asteroids showed up on the tactical map list on the right. I use to run a old server and eventually the AI would destroy all the large claimable asteroids and new players wouldn't have a chance at getting any and I am trying to avoid that with this mod but at the same time, every system spawning a new large asteroid a pond claiming them is a bit to OP for my liking. Community content is available under CC BY-SA 3. Reganerative Claimable Asteroids-A mod which respawns claimable asteroids, when theyve been moved or turned into a mine. Since it doesn't. You can reduce the asteroid size to help this then raise it volume after it had moved. So I found a reasonable number in the Iron/Titanium/Naonite areas of the galaxy, but since I've moved on to the core barrier areas I have found exactly zero claimable asteroids. 0 unless otherwise noted. Trading requires less start-up capital, but generally requires your active involvement. Claimable asteroids aren't especially common, also make sure you use the scan button. Stumbled across a claimable asteroids and claimed then sold it but the message still appears even if I leave and come back. So you can claim big asteroids, great. This is about 50:1 ratio, then you minus the empty spaces and sectors owned by other factions, this number gets lower and lower as you calculate. Eric shows you how to establish a Mine / Base on a Claimed Asteroid. Is there areas that get shown as soon as you enter it or do you have to like scan the sector or? Showing 1 - 12. Note: Some of the special asteroids are too small to be claimed. if richAsteroids / numAsteroids > 0. You can now sell iron for some starting cash, find more mining modules, get some deep space scanners, maybe hunt for a few claimable asteroids to sell for cash and rep with your nearby faction. Reganerative Claimable Asteroids-A mod which respawns claimable asteroids, when theyve been moved or turned into a mine. It has a tractor “foot” with 3 large docks. Most sectors won't have them as they are a little rare. So long as I didn't have more bases in the system than they do - I don't take a faction hit. But it can show you which systems have asteroids, and if you have an Exotic (Orange) or purple object detector you can quickly check out those systems. Scouting doesn't take that long, and a couple of scout ships can easily explore the entire perimeter of the barrier in a 2-3 hour play session. So you can claim big asteroids, great. There are 2 types of mod that will help you where asteroids are conserned: Mining upgrades: aim for red or better. Meat Mar 10, 2017 @ 1:11pm. #footer_privacy_policy | #footer. more gameplays and fun check out my twitch keep the channel g. So I found a reasonable number in the Iron/Titanium/Naonite areas of the galaxy, but since I've moved on to the core barrier areas I have found exactly zero claimable asteroids. © Valve Corporation. #4. Take the resources to resource depots to refine. patch v2. Unsubscribe In 1 collection by CappleApple. If there is an easier way to find the asteroids I need I would really appreciate the help. Inverts Avorion's priority for player-issued travel commands via the map, placing emphasis on gates and wormholes instead of. Go to avorion r/avorion •. 4: mine sector B. Thanks!It belongs to all AVORION users. Thanks : )Some are pirate ambushes (which you can fight through or run away from easily), some are distress beacons or other oddities, but most importantly, some have a giant claimable asteroid within them. The caption will create a notice when i find normal asteriods, wracks, pirats etc. Reduced number of claimable asteroids, increased their value Upgrades start to drop once they're starting to be useful (ie. Pro Tip: try that in your start sector ;-)WIP didn't test compability with Avorion pre Beta 2. 0. 1) Claiming. You'll also need to defend your sector from pirates. + More Traders. < > 3 Comments. If it's not a claimable asteroid, finding it isn't probably worth your time. Claimable asteroids are much bulkier than regular ones you might come across. Claimable asteroids are much bulkier than regular ones you might come across. -Also will unclaim or unsell an asteroid after a configured number of days-Keeps the galaxy alive, providing claimable asteroids for new players. . But since my first mine never sold anything even with -20% price setting, i notice there is nothing at the cargo and don't even got a cargohold After adding a cargohold, the mine start to sell resources. Then spawn in a ton of asteroids and claim them in the name of the salty faction. Thanks for any tips. I was wondering what kind of envirnment I should consider. Friend in the same server explored a similar amount (he didnt say how, maybe manually) and found 3, I got zero from my scouting. 63 items. This is about 50:1 ratio, then you minus the empty spaces and sectors owned by other factions, this number gets lower and lower as you. I found a claimable asteroid while flying around - easy early-game cash!Claimable asteroids are much bulkier than regular ones you might come across. Notes is the only way. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Claiming and founding should work as they do now. In the stations create a new squad and add Cargo fighters . They're a lot rarer than standard wreckage, and all you do is get within 0. I like it. Others may be able to add more. There are a few smaller systems with claimable asteroids I could slap a coal mine on that even have friendly patrols in them, so it would be very nice if I could set up Coal+Scrap production to feed a Steel factory and sell excess to the market, but want to know if doing so would tank my relations with that. Thanks!The gear gets better with rarity (radar, object detector, and on and on). Then after that make those big trading routes, usually a research station is a good place to sell. The claimable asteroids seem to support this theory. I have had a hard time finding them again in very rich asteroid belts of around 3k roids. " where the enemies are more numerous and maybe even contain a randomly generated boss or something. Object Finder system modules do highlight stashes and claimable asteroids. lua") to have access to the Dev menu. #1. I like it. the. The only one that directly involves claimable asteroids is MineCorp, but there doesn't seem to be an issue with. Such asteroids are highlighted with Object Detector. rickcarson Dec 3, 2021 @ 5:38am. " Any reactivation or new order has to be done by the player himself. I like it. Support us on Patreon - 1. So you can claim big asteroids, great. 3. Also look for the massive claimable asteroids, best description I can give is it looks like 2 asteroids forming a bloated cross shape, and have no resources in them. 26 - 0. Beyond that the UI of the Resource Depot has be. It really helps knowing what you are looking for! As far as the white box and arrow, it only points to the thing that I have selected. But what to do if I find a big asteroid, but of one ore type? You could claim it, then sell to some faction, but instead of money/reputation you just get 1/5 of ore in the asteroid. < > Showing 1-6 of 6 comments . They do not have any ore on them but instead their shape is much more complex. How do you claim the big 'ole asteroids? There have been many on my travels and I have yet to figure out how!So you can claim big asteroids, great. northrupthebandgeek. 2 - 2. They used to be shaped like the normal claimable asteroids, but that was even more confusing - and people felt like they were missing out (e. I have had a hard time finding them again in very rich asteroid belts of around 3k roids. In most cases spawning claimable asteroid is a result of rolling ` numAsteroids = math. Allowing for huge production chains without the need of cargo shuttles. But what to do if I find a big asteroid, but of one ore type? You could claim it, then sell to some faction, but instead of money/reputation you just get 1/5 of ore in the asteroid. Asteroids don't respawn. Most of the time you can eyeball the lumpy looking claimable asteroids without the need for a scanner. Equipped permanently a object detector with YES for detecting claimable asteroids. Then there is startsector which will always have. You can click it on the f9 view, then fly to it. So you can claim big asteroids, great. Something's there if a detector gives you some notices. How do you claim the big 'ole asteroids? There have been many on my travels and I have yet to figure out how!So I found a reasonable number in the Iron/Titanium/Naonite areas of the galaxy, but since I've moved on to the core barrier areas I have found exactly zero claimable asteroids. Making my first station. . Whats with the massive asteroids that look like titanium, but are empty? Ive started again on Beta, mainly for fun, but also to test out the beta changes from the first 2 patches. Claim resource asteroids and build mines on them to produce. #footer_privacy_policy | #footer. When you're lucky enough to get a 40% efficient salvager, you can make a decent living off dead ships. It doesn’t help that the sector is one of those nebula sectors where everything is foggy past a. Jul 28, 2021 @ 10:11am Autopilot doesn't work. If the captain is an explorer or a miner they may mark claimable asteroids, for example, but others will not. That's. Stone or armor, doesn’t matter. -Also will unclaim or unsell an asteroid after a configured number of days-Keeps the galaxy alive, providing claimable asteroids for new players. Empty Space Blocks. Once I started pressing that, I found 2-3. They do not have any ore on them but instead their shape is much more complex. The ones I saw were normal asteroid / claimable asteroid size. Looking back its been like 50 jumps, is there a system in place where there aren't any this close to the core, or they start to fall off after you find a certain number?Claimed and built upon asteroids will end up with another claimable asteroid spawning. All the materials are there on the astroid. Don't sell them no matter how tempting. ). It would be extremely helpful if claimable asteroids showed up on the tactical map list on the right. If there are quite a few, consider not founding a mine, or move it to another sector (detailed below). I like it. But no claimable asteroidAvorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. I've pretty much been marking sectors with claimable asteroids, found one with 3 asteroids in an area that has high demand for oil, setup 3 oil rigs and and oil refinery station. no shield-upgrades in Iron & Titanium regions, etc. dec. they didn't specify how asteroid spawn. However can be claimed and turned in to base material mines (stations) or if you need standings and cash, sold to local factions. Either works until your main fleet has a titan. So you can claim big asteroids, great. This guide attempts to give a basic overview about some of the options a player has after the creation of their first ship. It is considered a basic factory. Your captains will level quickly, especially if they have the Educated trait, making exploration even quicker. . There are far far easier ways to make money and Avorion industry implementation is half-baked at this stage. random (0, 2) `. Claim resource asteroids and build mines on them to produce resources. But no claimable asteroidHi all, I’m brand new to the game. ago. If you. by lazarus78. The Avorion Singleplayer doesn't require you to be online. The hyperspace charging before a jump is not a bad idea. Looking back its been like 50 jumps, is there a system in place where there aren't any this close to the core, or they start to fall off after you find a certain number?Probably the right call. Unnecesary 'realism'? Perhaps. Seems creators are longer making gameplay videos for Avorion on YouTube. This is my preferred way. They may be occasionally be sold to trading posts and smuggler hideouts. Take the OOSP server. Why 2-3 asteroids. Looking back its been like 50 jumps, is there a system in place where there aren't any this close to the core, or they start to fall off after you find a certain number?I'm looking for a mod that had all the resources generated scaled to rarity and processing power. Undock. So, I’m using the claimable asteroid resource mod. i deleted the sectors 0_0 & 0_0v and started the game. Accidentally fly up to one without the object detector ever going off. Back in the day, the main source of income early game would be big claimable asteroids you would find every other sector. Thus, try to look for more of the same items. Maybe give it a mining subsystem to help. Avorion. 0. they all look green to me. a guide help you locate and make a passive income with asteroid mines, and supply chain introduction. #3. caykaz Dec 21, 2020 @ 3:53am. Stop selling claimable asteroids, and turn them into mines instead. So I found a reasonable number in the Iron/Titanium/Naonite areas of the galaxy, but since I've moved on to the core barrier areas I have found exactly zero claimable asteroids. So you can claim big asteroids, great. Jay Oct 24, 2017 @ 11:06pm. Create a mining ship (add a mining laser on to any ship) and recruit a captain. Posted November 2, 2016. Also be aware that the claimable asteroids are harder to see among the new larger asteroids. But what to do if I find a big asteroid, but of one ore type? You could claim it, then sell to some faction, but instead of money/reputation you just get 1/5 of ore in the asteroid. also the claimed asteroid you havent built a mine on yet. All rights reserved. Jan 29, 2017 @ 4:57pm Specific, like Trinium for. Sometimes you can find 3 in one system. Usually on that stage of the game, my top priority is to find ASTEROIDS, and for that i need to go to Hidden Mass sectors, and to do that, we need. but even if it does, the mod works fine. Claimable Resource. G:SteamLibrarySteamAppscommonAvorion (where the game is located) and redownloaded it through steams file validation. to find it later when you are in the sector is activate tactic mode via F9 and pull a box over everything. 59 votes, 13 comments. Thats a Station/Mine Mover Cost 78m Trinium 7,5m Xanion 4k ogonit 2m Avorion 84k. if you have a high tolerance for pain you can set up all this in a sector with an abnormally high number of claimable asteroids(1 for. 0 reduced the number of claimable asteroids, so it gets harder to find one. . Eject and order the ship to mine. Claimable asteroid from afar In order claim one, you must get relatively close to it and interact with it. 0 reduced the number of claimable asteroids, so it gets harder to find one. Avorion - Red, (Can only be found in the core) An iron asteroid. FourGreenFields Sep 5, 2018 @ 9:32am. but I haven’t been able to find any claimable asteroids using the zoomed-out view. Begin by flying closer than 0. 15. Did they nerf the spawn of these? I've been searching for like an hour and I can't find a single one. Send it on a scouting mission, via the map. Created by Bubbet! Claim resource asteroids and build mines on them to produce resources. This modpack consists of every single somewhat balanced mod that I could find that works with each other. They will never be made up of a harvestable ore - sometimes random, mineable asteroids will generate looking like claimables, but you cannot claim. This will cause all of the ships to move with the commander. Claimable asteroids for endgame Currently midgame and making 2m every 15 minutes thanks to a pair of trade ships. or to even try a different playstyle for a bit. -Find claimable asteroids, claim and sell them to the faction, object detection system helps. I like it. I have a fast and nimble ship that I can use to hop between sectors for treasure hunting. This is my preferred way. But what to do if I find a big asteroid, but of one ore type? You could claim it, then sell to some faction, but instead of money/reputation you just get 1/5 of ore in the asteroid. Build 2 Merchant Ships, get Merchant Captains and Trading subsystem. 14 items. #2. So if you want to explore and have fun, use Mods or ingame creative modes. theslay66. I enjoyed using it because it allowed unlimited resources, but on a time and processing budget. 2KM and interact with it. If permanently installed, the presence of valuable objects in a sector will be. )Avorion is now a full release game! L. ) Massively increased capacity of battery blocks Added one imbalance to test our community & bug reporters Reduced amount of. 0 Rebalanced for bigger Ships (More space between Asteroids) & resized claimable asteroids (they where smaller then pebble :D) 1.